Cut all the Grass Guide: Objectives, Run Flow, and Core Systems (Chapter 2)
Beginner guide to Cut all the Grass!: the front-yard objective, the mom-coming-home timer, percentage completion, and the shop, helper, and money systems.
Quick answer
In the current build, [π§ͺ CHAPTER 2] Cut all the Grass! by Lawn Lovers, you wake up from a LONG nap with the entire front yard still needing to be cut. A run means mowing every last patch of that yard before your mom gets home, then replaying to beat your best time.
- The official listing tags the game around grass cutting, mowing, cleaning, cozy/relaxing, story, adventure, front yard, and simulator themes.
- A third-party summary describes the same loop: easy-to-understand rules built for a casual sense of achievement, with the goals of finishing inside the time limit and setting a new best time.
The four objectives of a run
The official listing defines what a run asks of you with four goals:
Tips
Clear the entire front yard
The premise resets every run: your character woke up from a LONG nap and the entire front yard still needs to be cut, so the whole area is your job.
Cut every last patch of grass
This objective is about edges, corners, and missed spots, not just the obvious stretch of grass in front of you. Nothing left standing is the bar for finishing.
Finish before your mom gets home
This is the run's time limit and its main source of pressure. The listing states the goal without a number; the timer section below covers how long that deadline runs in practice.
Beat your best time
Once you have finished a yard, the same objectives become a replay goal: run it again and aim to finish faster than before.

How the timer shapes a run
Every run is a countdown to your mom's arrival. The official objectives state the deadline plainly, βFinish before your mom gets home,β without printing a number; a Chapter 2 playthrough shows the practical budget at about 80 minutes total. That clock keeps pressure on throughout: at the half-hour mark of that run, roughly 30 minutes remained of the original 80, with later checks at about 25 minutes and 19 minutes left until mom gets home. The result is a run paced around continuous clearing, buying tools to mow faster, and fitting in the search for the helper companion before mom walks in. Since the listing itself doesn't publish the limit, check the countdown your build shows when a run starts rather than assuming 80 minutes.
How completion is tracked and how a run ends
Completion displays as a percentage of the yard. In the Chapter 2 playthrough, the player reports sitting at 84% and being βnearly doneβ shortly before finishing. Clearing also proceeds in layers: mid-run, the player questions whether the layer being cleaned is the final one, and completing those last layers leads directly into βI completed the entire game.β
One area-scope detail is currently inconsistent. The official framing puts the entire objective on the front yard, yet the same playthrough mentions a backyard late in the run. Whether Chapter 2's completion bar covers anything beyond the front yard isn't settled, so watch which areas your own percentage display reacts to as you clear.
Systems to understand before your first serious run
Three systems recur in current Chapter 2 play, and knowing them early keeps a run from stalling:
Mistakes to avoid
- Problem
- Sticking with the starter tool for the whole run
- Fix
- In the Chapter 2 playthrough, equipment is bought right at the start, each tool is compared against the last one, and upgrades are treated as the answer to needing more speed against the clock. Buy early and keep trading up as money allows.
- Problem
- Ignoring the helper companion while focused on mowing
- Fix
- Play repeatedly pauses clearing to search for the little friend, who could help a lot with the yard, and finding or replacing that companion recurs across the run. Build the search into your route instead of skipping it.
- Problem
- Running out of money with the next upgrade still unpurchased
- Fix
- Kicking the football awards money in observed play, a non-mowing way to earn during a run. Put those earnings toward shop purchases so the timer keeps working in your favor.
Where to go from here
Once a few runs feel comfortable, the details worth studying are the tool purchase order, how the helper friend actually behaves, and an efficient route through the yard's layers. None of that changes the skeleton you now know: wake up, buy a tool, clear every patch, watch mom's countdown, and chase a better time. Note that the β[π§ͺ CHAPTER 2]β label, the objectives, and the onboarding described here reflect the official listing as of September 27, 2026, so it's worth rechecking them in-game after major updates.
Related Guides
80 Minute Timer: When It Starts and How It Counts Down
Find when the 80-minute deadline starts, what finish-before-mom-gets-home really asks, and which countdown checkpoints a full playthrough recorded.
Cutting Tools: How Equipment Is Bought and Judged
See how money earned from cutting funds a suggested buy order, and why every new tool gets speed-tested against the timer.
Grass Layers, Timers, Tools & the Hidden Bird
Clear grass in layered passes, end with the four-walls border pass, watch the percentage readout, and catch the easy-to-miss hidden bird.
How to Finish the Yard
See what counts as a finished yard, how the completion percentage tracks progress, and what to check when grass seems left over.
